EnableOverlay
Temporarily blocks in-game input while allowing Susano’s own overlay to handle mouse interactions.
Syntax
Susano.EnableOverlay(bool) -> void
Parameters
state (boolean): Whether or not you enable overlay
Return(s)
None
Behavior
Temporarily blocks in-game input while allowing Susano’s own overlay to handle mouse interactions and draw its cursor. Commonly used when rendering the main menu or other interactive UI elements.
Example(s)
Susano.EnableOverlay(true)