LoadTextureFromBuffer
Load a texture from raw image bytes.
Syntax
Susano.LoadTextureFromBuffer(data) -> number, number, number
Parameters
data (string): Image bytes (PNG/JPG/BMP/GIF*/TGA).
Return(s)
texId (number): Texture handle.
w (number): Width in pixels.
h (number): Height in pixels.
Behavior
Same formats and rules as LoadTexture.
Useful for in-memory or downloaded assets.
Example(s)
local imageBytes = "" -- your image bytes
local id, w, h = Susano.LoadTextureFromBuffer(imageBytes)