ReleaseTexture
Free a previously loaded texture.
Syntax
Susano.ReleaseTexture(texId) -> boolean
Parameters
texId (number): Handle from a load call.
Return(s)
ok (boolean): true if released, false if id not found.
Behavior
Releases the underlying DX11 SRV. texId becomes invalid.
Example(s)
local imageBytes = ""
local id, w, h = Susano.LoadTextureFromBuffer("logo.png")
local ok = Susano.ReleaseTexture(id)